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INTRODUCTION_INTRODUCTION

INTRODUCTION_INTRODUCTION

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ENGINE: UNITY   
DEVELOPMENT: 3 Weeks

Lickidy Split

Lickidy Split is a fast ice cream serving game which is about collecting orders and making the right ice cream combinations. This was a sound design project that myself and 3 other designers worked on and I was on level and environment.

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The gameplay is split to 4 areas, receive / give orders, size, flavour and topping stations. I created the shop as well as the stations and background environment.

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(02)

Maze like pathing 

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The main shop the player starts their shift in and serves the customers within. The shop is colourful with different tables, checked floor and delicious ice cream wallpapers.

(01)

Flavour Station 

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The 2nd station, the flavour station has 3 red buttons for selecting the right flavour for the customer.

(03)

Customer Station

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Here the player can see the customer and get / give the orders. the background is a forest with cars passing by.

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