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INTRODUCTION_INTRODUCTION

INTRODUCTION_INTRODUCTION

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ENGINE: UNITY   
DEVELOPMENT: 4 Weeks

Zorb Ball

Zorb Ball is a time trial marble race in a giant colosseum in space. This project was made by myself and two other friends for study. I was on level design and QA testing while the others were working on programming, UI and textures.

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I created a maze like map for the player to follow as every path led to a crystal which momentarily added time to the trial as it was a race to the end before time ran out.

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I made level prefabs of ramps, floors, turns, jumps etc and built a entire track with merging and placing prefabs together.

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(02)

Maze like pathing 

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The entire level, a maze like course that has winding paths and dangerous jumps. Every path has a time crystal and each crystal gives more or less time to the clock. 

(01)

Main Menu

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The main menu of Zorb ball, this was a menu that had the background arena displayed with a moving camera.

(03)

Prototyping level concepts

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A scrapped level concept, this was an idea that involved layers that the player would climb.

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