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INTRODUCTION_INTRODUCTION

INTRODUCTION_INTRODUCTION

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ENGINE: UNITY   
DEVELOPMENT: 3 Weeks

Bomb Blitz

Bomb Blitz was a coding assignment for study and the gameplay is like tag where one person is glowing red and the other is trying to run away. This was a short build which I had difficulty with creating as much of the work was programming related.

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This however didn't stop me from sketching and creating a variety of levels to verse each other in. I created 3 maze like levels, Forrest Maze, Desert Temple and Factory.

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Factory

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The second map, Factory is a denser map with thicker walls but is a more hallway / narrow map to run laps in and avoid / chase the other player.

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Forrest Maze

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First level and in the banner of the game, this is a much tighter maze level 

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Desert Temple

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The last level in the line-up, Desert Temple is a more open map in the shape of the bomb character.

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