
INTRODUCTION_INTRODUCTION
INTRODUCTION_INTRODUCTION

ENGINE: UNITY
DEVELOPMENT: 24 Hours
Indiana Jams
Indiana Jams is a Game Jam that's theme was about Learning. The player plays as a kid called billy trying to get jam by solving a trial of maths through a temple.
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I was part of a group when making this and was tasked with the environmental design of the temple. using assets made by the artists, I created the rooms and scenery around the player as they progress through the game.
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First Trial Room
The first trial room, this was a corridor room with a jungle / Aztec theme to the environment. The squares on the floor are where the player will land which when answering a question right, will progress to the next one.

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Temple Escape

At the end of the game, a cutscene plays of getting the jam and a Indiana Jones bolder chase.
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Maths Addition Question

The last section which is a 3 question trial before reaching the end of the spinning totem.